BioShock 4 Developer Reportedly Loses 40 Employees, Causes Delay Rumors

Cloud roomthe studio behind the highly anticipated fourth entry in the BioShock franchise has lost 40 staff members, sparking rumors that the game could be delayed.

At least that’s according to Twitter user Oops Leaks, who claims some of the staff who disembarked had key roles within the studio. While some of them resigned, others were fired “for various reasons.” In addition, 2K is reportedly “unsatisfied with the results and pace of the project,” although the project is apparently not in development hell.

The news comes after Netflix’s announcement that it is working on a movie adaptation of BioShock, although there are no details on that as it is still very early.

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BioShock 4 is expected to launch in 2024 and Cloud Chamber has been busy giving hints about the game through various job postings for the past 18 months. One of the more recent tidbits is that the game can use the Unreal Engine 5.

Elsewhere, Ken Levine, the series creator, recently revealed that he is not involved in BioShock 4 in any form.

[Source – Oops Leaks on Twitter via PSLS]