Cyberpunk 2077 and The Witcher 3 PS5 could slide into 2022

CD Projekt is the last company to announce its financial results for the previous quarter. During the presentation it was stated: Cyberpunk 2077 and The Witcher 3 PS5 versions are both still targeting a release later this year. In a follow-up Q&A period during the earnings call, as reported by VGC, CDPR went on to say the schedule could change and both titles could disappear in 2022.

cyberpunk 2077 has been plagued by issues since its release. Many patches and hotfixes have since addressed a number of issues in the game, the latest of which also introduced the first free DLC drop of a vehicle, an alternate appearance, and two jackets. CD Projekt believes the game is now at a “satisfactory level” and has since returned to the PlayStation Store six months after its removal, albeit with performance warnings from Sony. As a result, a third of the team has had to focus on the PS5 version of Cyberpunk 2077 while about a quarter of the team is developing its first major DLC expansion. While the developer is still telling players that the PS5 release is targeting late 2021, the message to investors was slightly different.

CD Projekt’s SVP of Business Development Michał Nowakowski said:

The goal is to release the next-gen version of Cyberpunk 2077 by the end of this year. At the same time, taking into account the lessons we have learned over the past year and given that this project is still in development, we cannot say with complete certainty that the production schedule will not change.

The PS5 version of The Witcher 3 is in development at Saber Interactive. While also targeting a release later this year, Nowakowski explained that this game could also be moved to 2022:

As with Cyberpunk 2077, our goal is to have that game released by the end of 2021. However, the development process is ongoing and we can’t be absolutely sure that the release schedule won’t change. But for now we are definitely aiming for the end of 2021 with both titles and I don’t want to be more specific at this point.

The “ongoing intensive work of the development team on updates and further development” of Cyberpunk 2077 are the main reason why the company’s costs and expenses increased by 68% in the first half of 2021 compared to the same period last year. Meanwhile, CDPR’s net profit fell 28% to PLN 105 million ($27.6 million), despite a 29% increase in sales. cyberpunk is indeed quite a lesson to learn that games should not always be rushed to release just to meet the proposed financial targets.

[Source: CD Project, VGC]