EA Motif revealed that the team is looking for Dead space remake to a wider audience, something it hopes to achieve with more accessibility options that weren’t available to players with the original 12 years ago.
Speaking to IGN, Roman Campos-Oriola, the game’s creative director, also said EA Motive wants to “evolve” the breakup mechanics in Dead Space Remake. This was an important part of the original game, as players had to strategically dismember enemies in order to kill them.
Something that’s also very important to us that wasn’t there 12 years ago… are all those options or different ways to play the game if you need it. All those elements of accessibility will definitely be something important to us in terms of opening up the Dead Space experience to a wider group of people who didn’t necessarily have the chance or could play the game when it came out.
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Dead Space Remake is currently in development for PS5, PC, and Xbox Series X/S, with a release date yet to be announced. The original game came out in 2008 for PS3, PC, and Xbox 360 and was developed by the now-defunct Visceral Games.
Fortunately, a number of creators involved in the first Dead Space have consulted about the remake, and EA Motive has assured fans that there are no microtransactions in it.
[Source – IGN]