EA Motive has said that Empty space remake comes with accessibility options, making the franchise accessible to a wider audience.
In an interview with IGN, Creative Director Roman Campos-Oriola said many things have changed over the past 12 years and accessibility options are considered “important” to the development team and franchise.
“Something that’s also very important to us that wasn’t there 12 years ago… are all those options or different ways to play the game if you need it,” said Campos-Oriola. “All those elements of accessibility will certainly be important to us when opening the opening Empty space experience to a wider group of people who didn’t necessarily have the chance or play the game when it came out.”
In the same interview, EA’s Chief Studios Officer Laura Miele revealed that the idea of a Empty space remake was first launched by Motive GM Patrick Klaus a few years ago.
“A few years ago, he started pitching the idea to us during a trip to our headquarters,” said Miele. “The studio had other short-term priorities, but it was always something we wanted to make happen. Motive did a fantastic job with Star Wars: Squadrons last year and their general expertise in the action genre made it the right studio for this project.”
Empty space remake is in development for the PlayStation 5, Xbox Series X/S and PC. A release date has not yet been announced, but the game is expected to be released sometime in 2023.