DOOM Eternal developer id software revealed in a lengthy Twitter post that it is shifting development from its planned Inversion mode to a single-player Horde mode.
The studio explained that the decision to switch to Horde mode came about due to post-launch content development issues during the coronavirus pandemic, forcing the team to work remotely.
As many know, we planned to release a free Invasion Mode update for the game; however, the unforeseen impact of the pandemic and remote working affected the progress of this addition’s development. During this time, we’ve also seen and heard how much of you enjoy the range of gameplay and combat available in the expansion and master levels.
With these factors in mind, we’ve decided to shift our focus from Invasion Mode to creating an all-new single-player Horde Mode.
DOOM Eternal was released in Spring 2020 for PS4, PC, Nintendo Switch and Xbox One and recently launched for the PS5 with a range of new features including ray tracing and 120 FPS modes. You can read our review to see how the gory shooter faces off on Sony’s new console here.
[Source – id Software on Twitter]