Dying Light 2 gives you the choice between Ray Tracing or 60fps with VRR

Techland has provided more information about the various graphics options console users get with Dying Light 2.

Since Dying Light 2 is a cross-gen game, it will take advantage of the additional computing power of the PlayStation 5 and Xbox Series consoles. Techland will give players two options, as we have seen before.

The first option is one that should make the visuals look better, including Ray Tracing.

“For players who prefer visual experiences, we prepared the quality mode which, thanks to the use of Ray Tracing, has significantly improved the quality of the scene, with an emphasis on ambient lighting. In quality mode, players will notice greater accuracy of, for example, volumetric effects and many other frame post-processing elements. The Ray Tracing itself is then the basis for generating, for example, physically correct shadows,” chief designer Piotr Pawlaczyk told MP1st.

The other mode will benefit the performance, and more specifically aimed at 60 fps. Pawlaczyk even made it sound like the frame rate is unlocked in that mode, which would work well with a VRR equipped TV and console. It’s worth noting that at the time of writing, VRR is only available on Xbox.

“For those who, like you, like smooth gameplay, we’ve prepared Performance Mode, which focuses on a high frame rate (60FPS + optional with VRR), making the experience of fast-paced gameplay elements such as a race or battle even more enjoyable. becomes smoother. ”

We’ve recently seen quite a bit of gameplay from Dying Light 2. It’s slated to release on December 7th on PC, PS4, PS5, Xbox One, and Xbox Series X/S.