Franchise Hockey Manager 9 | video game review

about this game

Time for some world class hockey!

the hockey franchise manager The series returns for the 2022-23 season with many new additions to the deepest and most authentic hockey strategy gaming experience anywhere.

Choose from one of dozens of leagues from around the world and select a team to guide them to glory, including a chance to win the ultimate prize – FHM 9 is licensed by the NHL®, letting you take charge of your favorite franchise to capture the Stanley Cup. ®. Take control of a national team and try to gain international supremacy. Choose a historic game, where you can start in any year of NHL® history since the beginning in 1917, or play in a legendary international tournament. Or if you want to create your own custom league, you can too! Or if you’ve been playing FHM8 and can’t bear to part with your team, import the save into FHM9 and continue incorporating the new FHM9 features.

However you choose to play, you are in control of your team and can oversee finances, select strategies, hire your staff, make trades, sign free agents, and recruit the next generation of stars as you try to build a championship team, and then make into a dynasty!

All new for Franchise Hockey Manager 9

  • College hockey is here! American college teams are now playable, allowing you to manage one of over 60 Division I teams. Since college hockey has some unique challenges, we’ve added a number of special mechanics to college team management, including a unique player recruitment system, details like managing scholarships and academic eligibility, qualifying for the postseason tournament, and more.
  • Injury Deferral – You can now choose to defer injury treatment for some types of injuries until after the season ends. That will allow you to keep the injured player in the lineup with reduced performance and the risk of making the injury worse. That will allow him to keep the player in the lineup for key games at the end of the year or in the playoffs, but he’ll have to balance that with being able to get the player back as soon as possible. And the impact of serious injuries on a player’s ratings has been reinforced, so serious injuries now have a higher chance of derailing a player’s career.
  • The team harmony system has been completely redesigned – “problematic” players will now potentially create a lot more headaches for your GM, who will need to keep a close eye on his team, as off-ice incidents can lead to conflict between players. players and training. of divisive factions that can bring down player morale.
  • New All-Star Games – We’ve added All-Star games (in various formats) to leagues outside of the NHL, as well as older formats (such as the defending champion playing against the rest of the league’s stars) for the NHL in historic . mode.
  • International play in historic mode has been expanded with the addition of the Junior World Championship tournaments, allowing you to replay every historic tournament since 1974.
  • Bonuses can now be included in player contracts, using the actual NHL bonus mechanic.
  • Historic mode now includes preset injuries and suspensions, so players who were injured or suspended at the start of their first season will start the game like this: no more unrealistic lineups and 100% healthy.
  • The 2D mode received a few improvements, including the addition of some sticky gameplay mechanics, particularly on power plays, so you can see your offensive tactics play out as you intended. We’ve also introduced some new internal mechanics to make player movement look a bit smoother and more natural.
  • We’ve made a number of interface improvements, especially on player screens, to make it easier to find data with fewer clicks and to fix some omissions and inconsistencies.
  • The Tactics screen will now provide better feedback on whether or not the players in your lineup (or individual lanes) are suitable for your chosen tactics.
  • Trading now includes a “Make This Work” option that will instantly tell you which player(s) you can add to a deal for the opposing GM to accept.
  • Players with No Trade and No Move clauses now have individualized lists, displayed with their contract details, of teams they are willing to waive their clause to, allowing them to be traded.
  • Traded draft picks can now be given Protected status, which will defer the pick to the following season if it’s higher than a specific tier, so you can trade your first round but be safe in the knowledge that you won’t have thrown away General Pick n . #1 if their season ends in disaster. Of course, the protected selections will not be worth as much as the normal ones…
  • The AI ​​will now more actively seek to trade their players if they expect a new contract. Additionally, it will also take players’ off-ice attributes more into account when assessing their trade value – teams may now be a bit more reluctant to get rid of a difficult player.
  • Owner Expectations will now be a bit more detailed, including a long-term outlook that will give you an idea of ​​how the owner sees the team progressing next season. The season perspective mechanic for AI-led teams has also been improved, allowing the team to go into more aggressive Win Now or Rebuild modes.
  • The World Championships roster AI has been adjusted to reflect the large number of players, particularly Canadians and Americans, who opt out of the tournament. Therefore, the Canadian and American teams will no longer dominate the tournament with a group of NHL stars.
  • Some improvements have been made to the display of stats in player histories and popups: stories now include seasonal averages throughout the player’s career, and popups show stat projections for the current season.
  • Recently purchased players now have a 60-day cooldown period before the “buy player” option can be used.
  • All staff in a league can now be released at once on the Edit League screen (in addition to the existing option to release all players).
  • The rule that attaches temporary no-move clauses to players acquired through waivers can now be turned off in game options.
  • KHL players can now buy their own contracts if they receive an offer from the NHL, making them easier, but potentially more expensive, for NHL teams to sign.
  • On top of all that, there’s the usual wide variety of smaller internal changes, tweaks, database changes, and interface improvements.

System Requirements


Mac OS


    • Requires a 64-bit processor and operating system
    • operating system: Windows 8.x, Windows 10, or Windows 11
    • Processor: Intel or AMD 64-bit processor, 1 GHz processor
    • Memory: 8GB RAM
    • Graphics: 1280×768 screen (1280×768 screen requires full screen mode)
    • Storage: 8 GB of available space

    • Requires a 64-bit processor and operating system

    • Requires a 64-bit processor and operating system
    • operating system: macOS 10.11 or later
    • Processor: intel processor
    • Memory: 8GB RAM
    • Graphics: min 1280×768 screen (1280×768 screen requires full screen mode)
    • Storage: 8 GB of available space

    • Requires a 64-bit processor and operating system

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