FromSoftware doesn’t just make games difficult

FromSoftware’s games can be quite spicy at times, but this is for a different reason than you might expect.

According to director Hidetaka Miyazaki doesn’t “force” FromSoftware on such a difficulty setting, but wants players to be encouraged and “overcome adversity.” The director also expects that more players will play Elden Ring, unlike the Dark Souls games.

“We don’t try to force difficulties or make things difficult for the sake of. We want players to use their cunning, study the game, remember what happens and learn from their mistakes. We don’t want players to feel that the game is unfairly punished, but that there is a chance to win a difficult encounter and progress.

We understand that Souls-style games are regularly associated with impossible, high-entry difficulty levels. But we try to design the games in such a way that the cycle of repeatedly trying to overcome these challenges is enjoyable in itself. So we hope that with Elden Ring and the new options it offers, it will be a success in that regard.”

In Elden Ring, players have more freedom to travel around the world and can later return to a particular challenge, allowing the player to progress through the game at a slower pace. This doesn’t mean the game will be any easier, as Miyazaki said FromSoftware hasn’t deliberately tried to lower the game’s difficulty, but he does feel that “more players will finish it this time.”

“The player has more freedom of choice to dictate their approach to things like the bosses in the overworld and how they use stealth in different situations,” he said. “We’ve even reduced the number of hoops you have to jump through to enjoy them in multiplayer. So we hope the players will embrace the idea of ​​receiving help from others.

“We design [onze] games to be challenging yet satisfying, which will remain intact very well in Elden Ring. But we want players to focus on the sense of adventure the game offers. We hope players discover the simple joy of exploration while playing and that they can approach it in their own way at their own pace.”

Elden Ring will be released on February 25 for PC, PlayStation 4, PlayStation 5, Xbox One and Series consoles.