FromSoftware president Hidetaka Miyazaki has said that while Elden Ring “close” to his ideal game, he’s unlikely to play it as he won’t experience it fresh as he’s been working on the title for quite some time.
Speak with SIDE magazine (issue 367 via Wccftech), Miyazaki discussed what makes Elden Ring his ideal game. Created specifically to entice players to explore, the world created by George RR Martin features epic battles – both are the kind of ‘simple’ things Miyazaki really enjoys.
You know, I probably won’t play Elden Ring because it’s a game I made myself. This is kind of my personal policy. You wouldn’t get any of the unknowns the new player is going to experience. Like I said before, it wouldn’t make sense to play. But if I did, this would be close to the ideal game I’d want. I don’t approach it in terms of ‘this is the kind of open world game I want to make’. Only the open world enriches this ideal experience that I am trying to achieve. To give a few very simple examples, if I were to explore this world, I’d want a map – a real map. Or, you know, if I saw something there, I’d really like to be able to investigate it. And I would like to fight a dragon in an epic arena. This kind of things. They’re very simple things, but Elden Ring makes a lot of these things become reality for me, creating something very close to my ideal game.
Luckily we don’t have the problem that we can’t get in Elden Ring with a fresh head. We eagerly await the release on February 25, 2022.