- Learn how armed conflict shaped the development of this war of mine.
- Read how 11-bit studios turned civil fighting into a best-selling game.
- Why this war of mine the developers believe they made more than a game.
The modern world is something that constantly shocks us. But it was impossible to imagine that years later, this war of mine It wouldn’t just be a bestseller that would shape 11-bit studios in so many ways. But also that life will again painfully remind us of the relevance of its theme, and we will learn once again that we did more than a mere game.
The Balkan War was the initial spark that ignited the idea of making such a game. But they were also inspired by the Warsaw Uprising, the siege of Grozny and the Syrian civil war. All those conflicts had one thing in common: the tragedy of civilians trapped in cities destroyed by hostilities. When this war of mine was still in development, in March 2014, the war broke out in Donbas, and the team felt even more responsibility in crafting its message in the right tone and importance of what we are trying to achieve. And now, we are deeply shocked by the amount of aggression directed at Ukraine eight years later and the fact that humanity again has to relive all this cruelty.
Hours after Russia invaded Ukraine when images of destroyed buildings appeared on the Internet, people began writing that “This looks like this war of mine.” While you can feel proud that your work has turned out to be so precise, that it is associated with certain situations, it is also extremely bitter that this war of mine the accuracy is still real. That is why we, as the developers behind a game with an anti-war message, felt the urgency to act and launched the Ukraine fundraising campaign on the same day.
In the past, when the idea behind the game started to take shape, we felt that it could be something unique. A platform to deliver a meaningful message. It could not be possible without a certain delicacy in approaching the subject to portray it with respect and sensitivity. Civilians, trapped in a war-torn reality, starving and lacking medicine – this is not something you associate with the simple entertainment that comes to mind when you think of games. this war of mine it was a risk. But we didn’t back down. In order not to trivialize the topic, we decided that each part of the game has to correspond to its essence and message. From the game mechanics to the script and visuals. Everything must act as a cohesive whole that highlights the horrors of war.
What this war of mine makes its transition to Xbox Series X|S, and thanks to 4K visuals it’s never worked better as such an experience, so we can safely say we nailed it. And being featured on Game Pass will help spread our message even further. The risk has been worth it, and after this war of mine, we told ourselves that we don’t want to just make games. We want to make games with thought-provoking themes that can be considered meaningful entertainment. And we are still doing it.
This War of Mine: Final Cut
11 bit studios
Final Cut Remastered for Xbox Series X|S is finally here! In This War Of Mine, you don’t play as an elite soldier, but as a group of civilians trying to survive in a besieged city; struggling with a lack of food, medicine, and the constant danger of hostile snipers and scavengers. During the day, you need to focus on maintaining your hideout: crafting, trading, and caring for your survivors. At night, take one of your civilians on a mission to search for items that will help keep you alive. Make life and death decisions driven by your conscience. Try to protect everyone from your shelter or sacrifice some of them for longer term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better. Main features of This War of Mine: Final Cut: – Inspired by real life events – Control your survivors and manage your shelter – Craft weapons, alcohol, beds or stoves, anything that helps you survive – Make decisions, often unforgiving and emotionally difficult Experience: Random world and characters every time you start a new game. Stylized charcoal aesthetic to complement the theme of the game. All free updates and expansions are added along the way to create Final Cut.