Schreier interviewed Layden during a video call for a newsletter in which the PlayStation veteran talked about his departure from Sony and reiterated that he finds the development of AAA, as we know it, unsustainable. When Schreier questioned him about… Deep insideLayden paused to “think for a second” before replying with, “I have no idea.”
One thing I didn’t include in the newsletter – I asked him what happened to the PS4 exclusive Deep Down (which was announced in 2013 and then disappeared). He had to think for a moment and then replied, “I have no idea.”
— Jason Schreier (@jasonschreier) September 3, 2021
Even if Layden knows what happened, he’s unlikely to discuss the matter. But at least we can cross him off the list of people who would have an answer.
Deep inside is (or was) a dungeon crawler with gameplay inspired by Capcom’s The Dogma of the Dragons and dark souls series. It was announced in 2013 before it disappeared, much like Rockstar Games’ exclusive PS3 version, Intermediary. reassurances that Deep inside still in development were occasionally made, but in 2016 it became clear that development was in trouble.
After a period of silence, which saw Capcom renew Deep inside‘s trademark producer Yoshinori Ono told fans that the publisher hasn’t given up on the game. Ono then left Capcom after two decades with the company.
The last time we heard about Deep inside was in an April 2020 report by Video Games Chronicles, whose sources claimed the game was “nearly complete” before being suspended.