Rainbow Six Siege Update 2.09 Deploys with Operator and Weapon Balance

Ubisoft has announced the Rainbow Six Siege Update 2.09 Patch Notes, confirming that the squad-based shooter has had some tweaks to operators, weapons, and another round of bug squash.

read more Rainbow Six Siege 2.09 below, which is now available to download for PS4, PC, and Xbox One.

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2.0x scope added to ACS12 (1.5x scope removed).

Added 1.5x rifle scope to MX4 Storm.


1.5x scope removed from C1.


Deployable shield added (proximity alarm removed).

Shumikha Launcher grenades increased to 14 (from 10).

Improved DP-27 destruction:

0 to 4.99 m: hole with a radius of 0.3 per shot.

5 to 7.99 m: hole with a radius of 0.2 per shot.

Outside 8 m: hole with a radius of 0.2 after three shots.


Modified M762 recoil so harder to control:

Increased vertical recoil.

Horizontal spread is stronger to the left.

Long burst recoil starts at the 8th bullet (was the 12th).



Damage increased to 69 (from 59).


Damage increased to 63 (from 57).



Included Favela map in ranked and unranked

Added the reworked Favela map to the ranked and unranked playlists, giving players more options to play and test it.

Added feature to notify players who have left the game

In the post-action report, ranked and unranked players can now block or report players who disconnected before the last EWC replay.



FIXED – Players can jump through barricades after a single hit.

FIXED – Operator selection hangs on screen during gameplay.

UPDATED – Players can destroy a barricade with certain weapons, making it desync and exploitable. There is an ongoing investigation into this issue to ensure it works as expected for players.

FIXED – Players can deploy a reinforcement or barricade while falling through a hatch.

FIXED – Players can select the same Operator as another player during a match.

UPDATED – Sometimes the Windows cursor hangs on the screen, blocking camera movement. There is an ongoing investigation into this issue to ensure it works as expected for players.

FIXED – Some players above 4400 MMR cannot queue up with other players despite being within the accepted MMR range.

FIXED – Players lose control of the camera when playing a match while under an Abandon Penalty.


FIXED – Operators can get out of bounds or clip through the wall to enter the building after rappelling into the gap between vents at EXT exiting Forklift Alley on the Kanal map.

FIXED – Attackers have unfair LOS in 1F Main Corridor and 2F Landing after vaulting over a bush on the Villa map.

FIXED – The Destructible Floor does not break completely when Sledge uses the Breaching Hammer on the metal support beams on the Favela map.

FIXED – Two soft walls cannot be reinforced when defenders are on a reinforced hatch in 1F Public Bathroom on the Consulate map.

FIXED – An opening on top of a barricaded doorway leads to LOOSE in EXT Pedestrian Customs on the border map.

FIXED – Several LOD issues on the villa map.

FIXED – The defuser can be placed behind indestructible plant pots at EXT Terrace on Villa Floor Plan.

FIXED – Players move less when passing over the triangular gap between PC boxes in 2F Coin Farm on Favela map.

FIXED – Deployable devices float when placed on wooden beams on the Kafe Dostoevsky map.


FIXED – Fuze will start a round with a default armor if the player does not switch between weapons while selecting Operators.

FIXED – Jackal stops rappelling momentarily when gadget is turned on or off.

FIXED – The lights on Ace’s SELMA Aqua Breacher appear in the wrong location.

FIXED – If Kali cancels a reload by switching weapons, the player will not be able to use ADS.

FIXED – If Buck cancels a Skeleton Key reload, the player will no longer be able to use ADS.

FIXED – Jackal’s Eyenox Model III continues to ping defenders after Jackal is knocked out.

FIXED – IQ’s Electronics Detector is automatically re-equipped after IQ places a Breach Charge.


FIXED – Multiple localization issues during the game.

FIXED – Deployment SFX is silent when a player deploys a Frag Grenade or C4 and then crouch or lie down at the same time.

FIXED – New HUD can be activated via a command on the game console.

FIXED – Pop-up to redeem Sunstark bundle causes game to crash.

FIXED – Prompts can hang on screen for multiple rounds.

FIXED – The Iron Sight Attachment for the ITA12S and SMG-12 is floating in multiple menus.

FIXED – Players can make a hole in Castle’s armor panel if they hit a spot near the frame on either side.

FIXED – Recall SFX is sometimes inaudible.

FIXED – Keyboard players browsing the Charms category in the store are experiencing navigation issues.

FIXED – UMP45 has the wrong weapon skin thumbnail for Six Major NA 2021.

FIXED – Booster icon is missing from booster activation confirmation side panel.

FIXED – The Battle Pass tab in the post-action report does not update immediately for players who have completed the last tier of the Battle Pass.


FIXED – Incorrect traditional Chinese character present in Thunderbird’s bio.

[Source – Ubisoft]