SnowRunner update 1.27 reaches PS4 with truck improvements and bug fixes

Saber Interactive has announced the full list of: SnowRunner Update 1.27 Patch Notes, arriving on PS4 with a host of bug fixes and improvements to the game’s playable trucks.

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  • Improved wheel collision on towed vehicles for evacuation add-ons
  • Improved tap behavior for Tatra Force
  • Fixed a bug where the saddle low and saddle high models appeared to be the same on the Caterpillar CT681
  • Fixed errors in the description of the container carrier for Caterpillar 745C
  • Updated Engine Sounds for Jeep Wrangler

General Solutions

  • Fixed a bug where the UI menu would disappear when a player changed the video settings during the tutorial
  • Fixed a bug where “Exit Winch Control” and “Swap Winch Points” features were missing when using Crane Mode
  • Fixed a bug where the host could see a guest appear on a map after leaving the garage while the host was previewing another map of a global map
  • Fixed a bug where the articulated drag platform animation was desynchronized between players
  • Fixed a bug where players could not load logs in the unloading zone of the Antonovskiy Nature Reserve in Don
  • Fixed a bug where the missing mod popup was skipped in the game load menu and showed after the level was loaded
  • Fixed a bug where customers could not subscribe to more than 3 mods at a time when joining a host session with mods enabled
  • Fixed a bug where exhaust smoke was missing at more than 30 FPS
  • Fixed a bug where manual unloading zones would not accept the load without reaching the truck zone
  • Fixed a bug where the function menu did not disappear after winching
  • Fixed a bug where the war fog was not syncing between host and clients in co-op in some cases
  • Fixed a bug where re-check mods were removed from the saved player file

[Source – SnowRunner Forums]