Tom Holland: I don’t think it will reach the level of Tom Cruise

With the theatrical release of Uncharted, Tom Holland and his director Ruben Fleischer visited Spain and were able to talk to Cinemascomics about the film

Tom Holland premieres Uncharted film based on the popular video game franchise created by Naughty Dogin which he plays Nathan Drake, a cunning young thief recruited by veteran treasure hunter Victor “Sully” Sullivan (Mark Wahlberg) to recover the fortune that Ferdinand Magellan amassed and that the House of Moncada lost five hundred years ago.

What starts out as a simple robbery turns into a frantic race around the world to seize the loot before it is done by the ruthless Santiago Moncada (Antonio Banderas), who is convinced that he and his family are the rightful heirs. If Nate and Sully can crack the riddles and solve one of the world’s oldest mysteries, they could find a treasure worth more than five billion dollars and perhaps Nate’s long-lost brother, but first they’ll have to learn teamwork.

The actor, popular for his interpretation of the wall-crawler, Spider-man, at the UCM, visited Spain on his world tour and was able to talk to us about the film, and we tried to get information from him about the future of Spider-man and the symbiote at Marvel Studios.

The opening scene of the film looks very complicated. How was the shooting process? And if you see yourself executing even more complicated scenes like Tom Cruise does with Mission: Impossible?

It was very complicated, especially when it comes to design, to know how we did it more than what we did. It was several weeks of work, hanging from the boxes that were seen in the preview, falling from them, being hit by a car… It wasn’t particularly fun, no, but the reward is incredible. Seeing that scene in the film, in its final result, is impressive. It takes your breath away. I don’t think I’ll ever reach Tom Cruise’s level of showmanship, but he is someone I’d like to be like.

Tom Holland Uncharted frame

I have to ask him. During the promotion of the sequel to Spider-Man: Far From Home you said you didn’t know who Pedro Almodóvar was. After shooting with Antonio Banderas and in Barcelona. Are you already aware of the importance of his filmography?

One more time. Let’s go there (laughs). I don’t know your cinema and I haven’t seen it yet parallel mothers, but they have explained to me that Penélope Cruz is incredible in it, so it is a priority in my following viewings. I really want to see her.

What was the biggest challenge in Uncharted? What did you consider the most difficult?

I don’t think there is a particular scene that cost me more than the others. Perhaps because of the volume, the amount of choreography involved in the entire film as a whole. I had to wear the harness for a long time. I will never be comfortable with the harness, but riding in it for six weeks has been almost traumatic. Brutal. But there is a good cause behind it, so it’s worth it. We want this film to be as successful as possible, and if that requires an extra sacrifice, I’m delighted.

The Nathan Drake of the movie is a very young version. And you rolled right before you went back to being Spider-Man. How do you separate the two characters in your head?

It was hard. When I got to the set of Spider-Man I had to kind of unlearn everything. Nathan walks differently, more safely perhaps, with more confidence. Peter Parker has the least clear ideas. The transition was difficult, but at the end of the day I am an actor and that is my job. There will always be parallels between the characters, but you have to rely on them precisely to be able to differentiate them and for the public to perceive your work as a performer.

Movies based on video games are not always well received by critics and audiences. How did you react when you were selected for the role?

I was as excited as I was scared, because I was aware of that kind of curse that movies based on video games carry. I was interested that the studio was going to attack the movie from a slightly different angle than it had been done before, that they wanted to tell a story that didn’t appear in any of the video games. I think that if the previous movies haven’t been very successful with critics or audiences, it’s because they were trying to recreate the experience of the game, they were copying the game. We have gone one step further. And I think that fans of the saga Uncharted they will appreciate it. As well as those who have no idea who Nathan Drake is.

Is there any anecdote from the filming that you have special memories of?

I remember a scene with Tati Gabrielle, who plays Braddock in the movie, where she kicks me in the chest. After the sixth take I asked him: Do you have any specific training in karate? And it turns out that he is a black belt in that discipline. That’s why his kicks were hurting so much.

Tati Gabrielle uncharted

This is his first big movie in theaters as a protagonist, beyond Spider-Man and Marvel. Do you take it as a challenge or as an opportunity?

Like both. It is a huge opportunity, a huge intellectual property that is also revered by many people around the world. But of course, I also have to be the main character in a movie where I no longer have Spider-Man’s literal safety net. It’s a very, very big bet. And I am very proud of the decision, whatever the result, because I believe in the project and in the film. Right now, I’m the only one I have to convince and I have.

We haven’t traveled in a long time, something that is done all the time in your film. Do you think this helps in times when we can’t move much?

It’s one of the reasons we made the film. It’s about escapism, yes, and exploration. For the last two years we have lived in lockdown, of course, for good reason, but locked up nonetheless. Vaccinated and cared for, the cinema is a wonderful experience to reconnect with travel and see Barcelona, ​​New York or the beaches of the Philippines.

You have always gotten along with your castmates, or at least that is what has transpired. How has the experience with Mark Wahlberg been? How did you build trust between your characters?

It was fantastic. I don’t think there’s anything worse than trying to fake chemistry, so we were lucky to hit it off from the start. Our chemistry was very natural, and the relationship between Nathan and Sully is actually born and lives during the movie. Just like in the video game. It was a wonderful opportunity.

How did you deal with repeatedly lying throughout the entire process of Spider-Man: No Way Home so as not to reveal any “spoilers”?

It was tough, and it got to be frustrating at times. I understand why everyone was asking that, and I couldn’t get mad about it, but it was really hard. Each lie weighed heavily on me, and I had to do it for almost two years. I’m glad we kept it a secret despite the leaks. And I’m very skeptical of anyone who believes they were leaked on purpose, no one within the team would try to mess up such a beautiful process.

Spider-Man: No Way Home

Uncharted’s Ruben Fleischer was also the director of Venom. Will we see his Spider-Man near the symbiote?

(Silence, “lips sealed” gesture), next question (laughs).

Can you tell us something about the Fred Astaire biopic that you will star in?

It is still in development and I am already tied to the project. It is being done by producer Amy Pascal, with whom I have a very good relationship. And with Sony, of course. We still don’t have a script, because the project is very green, but it’s exciting. I have a great education in tap dancing and it will be an opportunity to show it and reconnect with it. Right now I’m going to New York to shoot again The Crowded Roomwhich is a wonderful series. With some great scripts. I have a good year ahead of me.

you can see now Uncharted in theaters