Tomb Raider Xbox Exclusivity Was Apparently Worth $100 Million

Rise of the Tomb RaiderXbox One’s one-year exclusivity not only surprised players, it also surprised Sony’s own executives. In 2015, Square Enix said it didn’t take the decision lightly and knew it would disappoint many fans. But was it all worth it?

The deal may have made financial sense for Square Enix at the time, if a former executive’s LinkedIn profile has anything to offer. According to Fabien Rossini, Square Enix’s Director of Strategic Planning and Corporate Development at the time, the deal was worth $100 million. Rossini, a 10-year Square Enix veteran, negotiated the deal.

Screenshots of the profile were distributed by Twitter user Timur222, after which Rossini deleted the information completely. Prior to the update, his LinkedIn summary read:

Fabien spent 10 years at global publisher Square Enix, from Global Brand Director, where he worked on brand strategy for some of the industry’s largest franchises, such as Deus Ex and Hitman, to Director of Strategic Planning and Business Development working directly with the CEO in a senior leadership role responsible for the company’s game portfolio and business strategy, building strategic partnerships with first parties, including negotiating a $100 million Tomb Raider exclusivity deal with Microsoft.

It’s unusual for such information to be disclosed, but it’s worth noting that the $100 million figure, while huge, is nothing out of the ordinary when it comes to exclusivity deals. Epic Games previously offered Sony $200 million for exclusive releases of first-party PlayStation games on the Epic Games Store, and paid a similar amount for an EGS exclusive release of Borderland 3.