True Fear 2: Victim of success?

It’s been a long road but True Fear: Forsaken Souls Part 2 launches today! True Fear: Forsaken Souls Part 1 it was critically acclaimed, broke several records, and ultimately brought us financial success. We paid our creditors with enough cash, our publisher loved us, and the sequel, Part 2, it was already almost 50% complete. What can go wrong?


With success came what I saw as a responsibility (or was it arrogance?) to make the sequel “even better.” After all, Part 1 was so shocking that our editor had to redesign their page to include a “scary” tag for the first time. We wanted the sequel to be a “step up” from the original and we thought we could do it. Armed with this naive ambition and newfound cash reserves, I set out to personally read every comment and review on the internet, hoping to “please everyone”. Guess how that was?

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Some players wanted the game to be brighter, while others wanted it to be scarier; some felt there weren’t enough puzzles, while others wanted more cut-scenes, etc. So we took something that “worked” and started screwing in new parts from each and every side, losing the overall picture in the process. After a while we lost confidence in our vision. Suddenly, I started asking our editor for advice, trying to adapt the game to his liking as well. So we reworked the game to be “open world” and have “more open air” because “players like it.” It may sound strange since our editor’s stats couldn’t predict the success of the original game, but something had changed: we finally had things to lose. We got used to having regular salaries, but more importantly, we now had thousands of loyal fans sending us letters of support and love. That was the lost benefit of being an underdog: nobody expected anything from us until now.


After several years of burning through most of our reserves, we finally went back to the original design. But with the money running out and the fans getting more and more anxious, we had to give in, trying to put something coherent together while trying to salvage most of the assets we had already created. While the end result was well received (92% positive) by fans and critics alike, all agreed that it wasn’t the step forward it perhaps could have been. We had more time, more money, more freedom, and we ended up doing something that was less than the sum of its parts.


I’d like to think we learned from our mistakes and applied our experience to Part 3, which we hope to release in early 2023. So far, it looks like the latest entry in the True fear abandoned souls The trilogy might be the best after all, and it will bring the story to a satisfying conclusion, tying every detail of the first two chapters together. As for Part 2, I think we made a good game in the end, although it took longer than it should have. If you liked Part 1, chances are you’ll enjoy it. As usual, in case you are in doubt, a free demo is also available. Try it!


real fear part 2 continues at the end of Part 1, joining Holly on her way to the Dark Falls Asylum, where Dahlia was last seen. Explore the abandoned asylum in this sequel with better graphics, many new mechanics, and twice as many cutscenes as in Part 1. Enjoy the many cut-scenes and immerse yourself in the dark and complex history of this sinister institution as you piece together many clues to retrace your steps. your steps. final hours. Enjoy it today on Xbox One and Series X|S!

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True Fear: Forsaken Souls Part 2




True Fear: Forsaken Souls Part 2 is the sequel to one of the most captivating escape games, which won praise for its story and mysterious atmosphere of terror. Please note that the game is a free demo for over an hour, but requires payment to unlock the full 12 hour experience (on average). True Fear: Forsaken Souls Part 1 is ranked No. 3 on GamesRadar’s “Top 10 Hidden Object Games You Can Play Right Now” list, earning praise for its “absorbing puzzle gameplay” and being an “impressively engaging experience.” worth yelling at.” We’ve built on our experience creating a story-rich, mystery-filled horror escape game to create a significantly longer and better adventure sequel. Holly Stonehouse followed the clues from her family’s old home to finally arrive at Dark Falls Asylum and see once again that someone was already there, waiting for her. However, this time she is no longer an observer, and what she follows is no longer just a shadow: the danger is real and the asylum comes alive at night. Collecting clues, examining notes and photographs, unlocking devious puzzles, and putting together complex sequences of actions, help Holly escape the night and find the answers. Was her mother crazy or was there really another sister? Her mother committed suicide? How was Dahlia able to “come back” after the fire, and who or what is the terrifying thing Holly saw in Heather’s house that has haunted her ever since? True Fear: Forsaken Souls is a trilogy, and Part 2, which is longer and has double the puzzles and even better graphics, will not disappoint! If you’re new to the series, try the free demo! ★ Explore a large open world ★ Use the map to fast travel ★ Solve over 40 puzzles ★ Watch over 10 minutes of detailed scenes ★ Add hundreds of notes to your journal to fully immerse yourself in the story-filled mystery ★ Find 14 figures of hidden characters and go through past events ★ Unlock 29 achievements ★ Unlock additional content