Valve has provided some more information on how the company tuned the Steam Deck’s hardware to run the latest games on it.
After all, the hardware of the handheld PC does not lie and is probably the reason that many people consider purchasing one. The system uses a custom AMD APU that runs Zen 2 and RDNA 2, with 16GB of LPDDR5 RAM. Because the small screen uses all this hardware, it is also immediately stronger than that of competitors on the market.
But Steam Deck didn’t always have this level of performance. Valve revealed in a new interview with IGN that it was especially interesting to see how the latest Steam releases run on the system. After testing several prototypes, Valve came to the current configuration, which, according to the developer, has no problems running those games yet.
“We’ve looked at several games in the back catalog over the years, but the real test for us was games that came out last year. They just couldn’t run very well on the earlier types of prototypes and architectures we were testing.” revealed Valve developer Pierre-Loup Griffais.
“This is the first time that we’ve achieved the level of performance needed to run the latest generation of games really smoothly. All the games we wanted to be playable are actually the entire Steam library. We haven’t really found anything that we can throw at this device that it can’t handle.”
Griffais also explained that the trend towards higher framerates and sharper resolutions is helping the Steam Deck even more, due to its relatively low resolution of just 800p and the framerate target of 30fps, which allows games to be seamlessly lowered.
“If people start to strongly favor image quality, we might be in a position where we have to make some compromises, but we haven’t really seen that yet,” Griffais added.
It’s worth noting that games that don’t run on Proton may not run on the Deck at all, unless of course you decide to just run Windows on them.
The Steam Deck will ship in December and will be available in three configurations starting at $400.