Why Zack Snyder uses so much slow motion

One of Zack Snyder’s visual resources is slow motion. We explain the reason for the abuse of “slow motion” in his films.

Zack Snyder He has directed a lot of movies DC Comics, but it has also touched on other stories. In addition to the superhero genre, she made films like 300, sucker-punch or, the most recent of them, army of the dead. However, in all of them there is a constant: slow motion. Although he uses a very recurrent audiovisual language in all his films, “slow motion” is by far his most characteristic, most notable resource. His brand when filming the action.

The filmmaker debuted with Dawn of the Deadremake of the classic George A. Romero. Although Zack Snyder was more subtle with slow motion in that cover letter, there are some loose ones in the footage. As of his next film, the Spartan comic book adaptation of Frank Miller, the director intensified the use of “slow motion”. Most iconic scenes are shot this way. After the commercial success of 300, the use of slow motion increased to disproportionate limits. It can be found in all his movies. It is his trademark, his imprint as a director.

Epic beauty in action: that’s the key to slow motion

Many like the use of slow motion, but others are not very supportive of this audiovisual stylistic resource. In spite of everything, if you analyze his films it is clear that he does not use it only for aesthetics. Zack Snyder’s intent is to capture the feel and scope of the source material on which his films are based. From translating a comic strip to letting the audience revel in the minute details of a single shot. His style aims to capture epic beauty in action. The filmmaker transfers the passion for that original material, for the comics, when filming the sequences.

Some of the best examples of the use of slow motion in his films are reflected in his prized League of Justice. The magic of comics, on many occasions, is lost during the action. A large part of the impact is lost, since it happens very quickly. However, by using slow motion Zack Snyder gives the audience a few seconds to grasp the importance of what is happening in a given scene. Shots that would be impossible without slow motion materialize this way.