Xbox, Dolmen, multiplayer and you

In the days before DolmenToday’s launch on Xbox One and Xbox Series X|S, we had the opportunity to talk in more detail with the community about the decisions we made on this project. One of the most interesting and controversial points, given the number of opinions we found, was the decision to implement a multiplayer mode only available for boss fights.

At first one might think that this choice is a safe way out or that it would require less work from the developers, but this is not the case. When we talk about a horror game, one of the most important elements to take into account is loneliness. This feeling is a commonly used catalyst to amplify a person’s fear and apprehension.


Imagine, for example, that you hear a strange noise in your house while having dinner with your family. It’s certainly worrying, but hearing those strange noises at home when you’re alone is even worse, and you start to feel real fear. The same applies to horror games. Venturing into a hostile alien world with strange creatures, sounds, and events can be terrifying, but when that same adventure is taken with three friends, the immersion and fear are removed, and it becomes a walk in the park, especially if they are much higher level than you and equipped with epic gear!

So wouldn’t it be easier to just take out multiplayer and make the experience a true test of resilience and skill? Well, yes, that would be easier for sure… but it wouldn’t be good.


One of the things we learned years ago during an Xbox meeting at the BGS (Brazil Game Show) was the importance of creating a community around our projects. Xbox, as part of Microsoft, has a policy that aims not only to offer services, but to create inclusion and healthy interactions for everyone.

Maintaining blogs, alliances with journalists, developers, professional players, distributors, representatives and, of course, multiplayer games, are examples of how to bring people together. What would basketball or football be if they couldn’t be broadcast to a much larger audience than the one played? What would these sports be if there were no competition and collaboration between players? Likewise, what would the gaming industry be if it weren’t for multiplayer games to help build amazing communities around them?


We embrace this concept and thank Xbox for sharing this vision. We hope to contribute to the growth of the community without diminishing the horror to come in Revion Prime. See you soon!

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raw material



Dolmen launches players into a hostile alien world known as Revion Prime. Your work? Bring back samples of a crystal with particularly unique properties; the call ""Dolmen"". These crystals are capable of allowing interaction between realities, revolutionizing space exploration and changing the known world forever. DYNAMIC COMBAT In Dolmen you will get stronger with each battle! Experience a rich combat system with various weapons and moves at your disposal. Natively switch between melee and ranged combat to take on the most challenging enemies Revion Prime has to offer. ENERGY MODE Energy management is key to victory in Dolmen. Energy is not only used for ranged weapons, but also to activate ""power mode"".
""power mode"" Imbues your melee weapons with elemental status effects, allowing you to make the most of your enemy’s weaknesses. DISCOVER A MYSTERIOUS PLANET A devastated and darkly beautiful world is waiting to be explored. Will you find all the secrets Revion Prime has to offer? Or will this cruel world bring you to the brink of death? A CHALLENGE AWAITS YOU Surviving is the last thing this world wants you to do. Will you see your timeline erased or will you overcome the challenge that awaits you? ENCOUNTER GREATFUL BOSSES Revion Prime offers a plethora of ghastly monstrosities that will put your skills to the test."

Next week on Xbox: May 16-20
Sci-fi Souls-like Dolmen Releases May 20 for Xbox One and Xbox Series X|S
Wasteland 3: Cult of the Holy Detonation is out now